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Supercell Is A Finnish Mobile Game Development Company Founded In May 2010 And Based In Helsinki. The Company Was Established By A Group Of Entrepreneurs Who Aimed To Create A Unique Structure Focused On Small, Independent Teams, Allowing For Rapid Innovation And Project Flexibility. Supercell Emphasizes Developing High-quality Games That Foster Long-term Player Engagement. The Company Specializes In Mobile Games For Ios And Android, With A Portfolio That Includes Popular Titles Such As Clash Of Clans, Hay Day, Boom Beach, Clash Royale, And Brawl Stars. These Games Operate On A Freemium Model, Generating Significant Revenue Through In-app Purchases. Supercell Has Achieved Remarkable Financial Success, Reporting Annual Revenues Of Around 2.11 Billion By 2016. In 2016, Supercell Was Acquired By Tencent, Which Holds A Majority Stake, Yet The Company Continues To Operate Independently. With A Global Audience, Supercell's Games Appeal To Both Casual And Hardcore Gamers, Fostering Community Engagement Through Social And Multiplayer Experiences. The Company Also Explores Related Media, Such As The Animated Web Series Clash-a-rama, Enhancing Its Game Narratives.